Thursday, March 3, 2011

Project 5: Residence for an Artist

The latest project was a three week sprint to design a house for an artist (we decide the type of artist). The artist's studio is directly adjacent to our site, and we were to design a connection from the house to the studio. The site is bordered by an old factory on one side and a mountainous landscape on the other.


My artist creates installations that bring out the good in people, and his art wouldn't be considered art if people didn't interact with it. He (hypothetically) is moving to State College from Alaska because he feels that there isn't enough audience/participants for his art and the harsh weather hinders his changes to get his installations into the public, so I thought of implementing a sort of outdoor "stage" element because he wanted to have more exposure. This transformed into the bridge that is highlighted throughout my renders. Also, I decided to remove the artist's personal study from the main house because then he can interact with both sides of the site while traversing the bridge to and from it.


My design started off as very functional, which is reacting to the level of functionality that a factory requires. In order to address the dual-nature of the site,


Here's the final product (animation links at the very end):

















 ANIMATIONS: http://www.youtube.com/watch?v=YXj49-P-1P8
                               http://www.youtube.com/watch?v=UBoI7Ji1zvg

Monday, February 7, 2011

End of Digital Rotation

So, for the past rotation, I've been learning about digital modeling programs, and in my spare time, I've been learning more about rendering as well. Pretty enjoyable, and here is what I've done:


First Project: Folded shape


Second project [Bionicle piece] (1/3): digital model:

Second project [Bionicle piece] (2/3): digital model:
Second project [Bionicle piece] (2/3): 3-D printed model:

Second project [Bionicle piece] (3/3): digital model:
Second project [Bionicle piece] (3/3): 3-D printed model:


 Third project: combine mine and other people's Bionicle parts to create a craft of some sort, and show it traveling through a medium of some sort.




Tuesday, January 18, 2011

Second Semester, Second Year start

This semester opened up with my digital rotation in studio. This rotation is to give students good exposure to a couple powerful 3-D modeling programs, namely Maya and Rhino. So far, we've done some introductory work in Maya just to get us used to the commands and tools available. On the side, I used my model of a steel connection that I did for materials class, and brought that into Maya in order to do a short animation of how all the parts go together (I apologize for the terrible video quality, the original video file looks much better!):





And for materials, the final connection drawing is below: